Rest assured if you make it 76x76 it will actually work (lol)Īttached to this post is a. It's too small, and that's why it doesn't appear in the game. Please note: I messed up the dimensions of the image. It's probably due to the fact it's 4:53 AM where I am as I write this, but still, I do not want mis-leading or inaccurate information in my tutorial (obviously). Note: If my tutorial is flawed in any way/shape/form then please leave a comment below or send me a private message telling me of where it is exactly my tutorial is flawed. If you already know how to make custom abilities and link custom buttons to those abilities (the linking part is essential) then just skip on ahead to Step 2.Ī: Open up your editor, and click the "Data" tab located at the top.Īnd wall-ah, your unit is complete! If you've followed my steps to the 'T', you should have a working Submenu! If they didn't, well I suggest you start from the top and start reading again! Some people find this difficult to do, and so that's why I've added this part to the tutorial. Step 1: Abilities, Part 1 (Custom Abilities) Step 3 - Putting those abilities into a submenu Step 2 - Giving a given unit those abilities It is recommended you know going into the map you are creating whether or not you wish to use any dependencies, and if you do, turn them on before editing/creating any abilities/units/behaviors/attacks etc etc. There is an easy fix, of course simply save and shut down the editor, then re-open it (thus disabled the view of any dependencies other than the default given ones). If you do this, you will not be able to access your custom made abilities. For me, I decided later in map development to add a liberty campaign dependency so that I could add a few units such as "Colonist". Note: If you change around the dependencies after creating any custom abilities, it is known to mess things up. Simply make the image properly and you won't have an issue. I've decided not to spend the time to go back and fix this. This is because I didn't properly make the icon 76x76 pixels, and thus it will not show up properly (I think it's 75x76). This took me forever (no, seriously, forever) and about 10 forum topic threads on the editor help section to figure out, and so I've decided to make it easier on people trying to do what I did, so here it is:Įdit: If you download my map at the bottom, the custom icon will not show up on the ability. Welcome, tutorial forum forgoers! I wish to instruct you how to create a submenu based around custom abilities. Key Words: Submenu, Custom Abilities, Custom Buttons
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January 2023
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